This article explores the extent to which social relationships with AI chatbots are possible while using Replika as a case study. This research argues that post-digital society’s view on relationships has altered due to AI interactions.
TACOMA(2017) (Steve Gaynor, Nina Freeman)
Review
Daniel Obubo
12/12/2021
11 minutes to read
This review explores the procedural and rhetorical rules involved in videogames as well as narrative and database aesthetic techniques utilized in the 2017 adventure videogame Tacoma.
Digital fashion could have a major impact on influencer culture and consumerism. It also can be a sustainable answer to the mass production of clothing. Arguments against it include NFTs, it being fake and that you can't wear it offline.
By examining voices from Pokémon Go communities and developers, this article aims to formulate Pokémon Go as a gamified self-tracking application that could play a part in individuals' betterment of themselves.
Pokémon Go has brought more changes into our society than we used to think. These changes took place on the individual, social, cultural, political, and economic levels and evolved ever since the official launch of Pokémon Go.