Transmedia Storytelling is a concept that explains the distribution of media content across multiple media platforms. In a multi-layered media landscape, content is no longer confined to one medium, but rather works across media boundaries.
The video game industry has been characterized by boring and unimaginative releases in the recent years. This paper shows how a consumer capitalist culture ingrained in our society explains how this came about.
This research is about norm negotiating surrounding the cheating scandal of the first clear of the Ultimate Raid “The Omega Protocol” in the gaming community of Final Fantasy XIV: Online on Reddit.
How BioShock makes you forget you’re playing a game (2K Games)
Review
Rebecca de Jongh
13/10/2023
6 minutes to read
BioShock's narrative and clever game design fully immerse you into its story. You forget you are playing a game until suddenly the game makes you painfully aware you were never truly in control...
This paper dives into the Wizarding World of Harry Potter with reference to theoretical principles like transmedia and convergence culture as described by Henry Jenkins
Genshin Impact is a role-play fantasy game that has been recently accused of racist undertones. This paper looks at the fandom's response to determine whether fictional worlds and characters can be misrepresentative.
This article discusses Tinder's game design elements, its variable rewards, and the power relations between Tinder and its users that permeate the app.
The NorCal and SCal culture industries are converging on multiple levels, and one of them is the video game industry. This paper explores how Fortnite revolutionized the way we perceive games.